01 na 05
Koyo don Binciken Matsalar Fool
Maganar Fool ita ce hanyar da ta fi dacewa don shiga abokin cinikin ka a cikin wasan ƙanshi. Wannan nau'in takaddama na musamman zai iya faruwa a lokacin da na'urar White player ta yi kuskuren rashin kuskure guda biyu.
Chess shine wasa na koyo don amsawa da kuma jira abokan adawar ku motsa. Idan kuna wasa na Black, koyon koyo mai dacewa idan kun ga wannan budewar ta motsa ta White zai iya jagoranci ku zuwa nasara mafi sauƙi a cikin wasan tsere.
02 na 05
Matsayi Mai Sauƙi
1. f3 ?. Dukkan hoto © Ed Scimia Maganar Fool ta fara ne da rauni ta farko ta bishop bishop-white a f3 . Wannan matsayi ba zai iya rinjayar tsakiyar cibiyar ba, baya taimaka wajen bunkasa kowane ɓangare, kuma yana raunana tsaron sarki a kan e1-h4 diagonal. White ya riga ya ba da damar amfani da ita, amma halin da ake ciki ba tukuna ba ne-ko da yake ba da daɗewa ba, idan White ta yi kuskure.
03 na 05
Ƙarƙashin Magana na Black
1. f3? e5. Sakon baki, sarkin yayi wa e5, yana da karfi mai amsa. Wannan motsi ya ba da kyakkyawar tasiri a tsakiyar cibiyar kuma yana taimakawa wajen bunkasa bishop da kuma Sarauniyar, wanda ke nufin amfani da raunin White Sarkin ta hanyar komawa h4.
A cikin yanayin farawa na kaya , White yana da amfani kadan. A cikin wannan wasa, bayan daya motsi, Black yana da matsayi mafi girma. White zai iya ci gaba da ɓangarorin guda biyu saboda motsa jiki, amma ya rasa zabin da ya motsa jaririn zuwa f3.
04 na 05
White ta Next Mistake
1. f3? e5 2. g4 '. Wurin na biyu na fari, watakila jariri ya kulla zuwa g4, wani batu ne. Wannan motsi ya kasa inganta matsayin White kuma yana raunana haɗarin e1-h4 mai hadarin gaske.
Ko da rawar da Black ta samu nasara, wannan motsi ba shi da hankali. Yayinda yake ba da izini ga bishiyoyin sarakuna su fita, wannan bishop ba zai iya fita daga baya ba. Ko da yana motsawa zuwa h3, g4 pawn ya rabu da shi daga shigar da sauran filin wasa.
Idan White ya gane wannan kuskure na farko, zai yiwu a maimakon ya motsa na biyu zuwa garkuwar g3, don haka ya hana haɗin e1-h4 da sayen dan lokaci. Maimakon haka, tare da wannan motsi ta White, Black yana shirye-shiryen ƙwaƙwalwa a kawai na biyu.
05 na 05
Black Wardmates White
1. f3? e5 2. g4? Qh4 abokin !. Black ya kare wasan ta hanyar motsa Sarauniya zuwa h4. White ba zai iya kama Sarauniyar ba, ya motsa Sarkinsa cikin aminci ko kuma ya hana yakin basasar. A cikin kawai motsi guda biyu, White ya sami kansa. Wannan ya nuna ma'anar sarauniya mai kyau, kazalika da haɗari na buɗe samfurin zuwa ga Sarkinka a farkon wasan.
White zai iya kaucewa wannan rikici, amma a maimakon haka ya karya ka'idoji na farko na kula da tsakiyar cibiyar kuma kiyaye tsaro na sarki. Kyakkyawan tsari zai kasance ga White don ci gaba da ɗakin tsakiya na tsakiya, wanda zai iya taimakawa wajen kula da tsakiyar jirgi, ya kyale magoya da bishops su shiga cikin wasa.
Pawn yana motsawa a lokaci na farko na wasan yana da mahimmanci, amma dole ne suyi aiki. Fahimtar waɗannan ka'idodi zai taimake ka ka kauce wa wahalar Fool ta Mate.